This is one of two commercials for Nintendo 3DS I worked on at Smoke & Mirrors. My role was to animate the camera. text, and background logo elements.
Autodesk Softimage, Maya
Created at Smoke & Mirrors
This is one of two commercials for Nintendo 3DS I worked on at Smoke & Mirrors. My role was to animate the camera. text, and background logo elements.
Autodesk Softimage, Maya
Created at Smoke & Mirrors
I rejoined the team at Lola Post once again to work on BBC’s Atlantis: End of a World, Birth of a Legend. Apart from the usual generalist duties, I was lead ocean TD to R&D the ocean and tsunami setup using SoftImage and aaOceanSuite.
A couple of shots produced for BBC documentary’s Do we really need the Moon? using Lola’s earth setup, aaOceanSuite and Softimage ICE for the ocean simulation.
Software: Autodesk SoftImage, ICE. aaOceanSuite
Created at http://www.lola-post.com/
This epic 12 episode series for the History Channel gained the highest ever US audience viewing figures for a show of its kind. My role as generalist was to take shots from previz to final delivery.
Software: Autodesk SoftImage, ICE, Nuke
Created at http://www.lola-post.com/