Assassin’s Creed Trailer
I had a chance to work on a couple of shots on Assassin’s Creed whilst at Double Negative. One of the more involved shots that I was responsible for (0:34) was part of the ‘Leap of faith’ sequence.
Given a base scene with layout elements, I had to extend and refine the camera move, and layout all market assets and surrounding building. Additional modelling and layout of the scaffolding around the cathedral was also required.
Once layout was complete, I laid out a lot of pre-simulated smoke elements, lit, and rendered the shot.
Tools: Maya, Clarisse, Nuke
Company: Double Negative